Dungeons & Dragons Tiny Adventures
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Raid on Nightmare Castle Difficulty: Level 10
Nightmare Castle has been a blight upon the surrounding lands for generations. Its beasts hunt the marshes. Its shrouded and hissing servants skulk through the swamp. It's time to put a stop to the castle's evil -- time to end the nightmare.

Total adventure time: 3h 7 minutes to 3h 20 minutes

Encounters[]

The adventure begins . . . 0:10
NAME knew the roads to Nightmare Castle would be watched. The marsh surrounding the castle offered the surest means of reaching the castle unseen -- although it would assuredly not be the safest.
 
Encounter 1: Swamp 13:00
Charisma and Intelligence checks occur more often in the Swamp.
 
Encounter 2: Swamp 13:00
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Encounter 3: Swamp 13:00
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Encounter 4: Swamp 13:00
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Encounter 5: Swamp 13:00
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Encounter 6 if present: Swamp 13:00
This Swamp Encounter is inconsistently included, see discussion. All later Encounters remain. Add 1 to each encounter number if necessary.
 
The adventure continues . . . 0:10
NAME's long trek through the swamp was over, and before him/her loomed Nightmare Castle. Its black gates were guarded by several shrouded warriors, but NAME spotted an opening in the wall of a ruined tower and used the fog to cover his/her entrance.
 
Encounter 6: Castle 8:40
Armor Class and Wisdom checks occur more often in the Castle.
 
Encounter 7: Castle 8:40
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Encounter 8: Castle 8:40
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Encounter 9: Castle 8:40
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Encounter 10: Castle 8:40
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Encounter 11: Story Encounter 8:40
Wisdom check with a difficulty of 19.
 
The adventure continues . . . 0:10
Screaming in frustration, the tiefling turned from the throne room and pushed on a nearby statue, disappearing into a secret passage. NAME gave chase, and quickly found him/herself in a hall appointed with devilish designs and dark depictions of fire and slavery.
 
Encounter 12: Temple 10:50
Constitution and Dexterity checks occur more often in the Temple.
 
Encounter 13: Temple 10:50
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Encounter 14: Temple 10:50
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Encounter 15: Temple 10:50
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Encounter 16: Temple 10:50
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Encounter 17: Final Encounter 15:10
Strength check with a difficulty of 20.
 


Encounter 11 or 12: Story Encounter Text
Success Results Failure Results

NAME crept up to the throne room, avoiding notice by the guards. Sitting in the throne was an ancient man in a tarnished crown, asleep and wracked by fear. Nearby, a masked woman chanted and waved her hands, drawing the king's dark dreams from his sweating brow. From these she wove a shrouded warrior, giving flesh to the king's nightmares!

  • Wisdom check with a difficulty of 19
NAME realized that there were too many guards for a direct assault, but waking the king might end his nightmares. When the tiefling woman wasn't looking, NAME hurled his/her waterskin at the king. It landed in his lap and sprayed all over. As he awoke, the shrouded warriors all vanished! The old king looked up at NAME in admiration, tossing him/her a jeweled ring as NAME ran by in pursuit of the masked woman.
  • 158 XP
  • 84-137 gold
NAME realized the king needed to be woken up and charged into the room yelling at the top of his lungs. The battle with the tiefling woman and her shrouded warriors was fierce. NAME reached the king and shook him awake. With that, the shrouded warriors vanished.
  • 52 XP
  • 21-33 gold


Encounter 17 or 18: Final Encounter Text
Success Results Failure Results

At last NAME cornered the tiefling in a temple chamber. She ran toward an altar of iron atop which stood a glowing crown of steel. Surely allowing her to reach the artifact would not be good. It was a contest of strength and speed. NAME bolted after her desperate to catch her before she reached the altar.

NAME was plenty fast and clotheslined the tiefling from behind. Then he/she charged past her prone form to knock the crown from the altar. As it clattered to the floor, the altar split and crashed to the floor. From the place where the altar stood, a deep voice boomed, "You have failed me, and your reward shall fit your performance." A scream behind NAME caused him/her to turn in time to see the tiefling erupt into flames and vanish, leaving only her jeweled dagger behind.
  • 318 XP
  • 252-420 gold
NAME just barely caught the tiefling at the altar and shoved her forward. She tumbled into the altar, knocking the crown from it -- and onto her head! In an instant, the tiefling rose into the air before NAME, fire spewing from her mouth and eyes as the red glow of the crown intensified. "Great Asmodeus, grant your servant the power to crush this upstart!" the tiefling screamed. Batting flames from his/her cloak, NAME turned and fled from the temple and the Nightmare Castle, never looking back (except to grab some valuables on the way out).
  • 104 XP
  • 99 gold








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