Dungeons & Dragons Tiny Adventures
LabyrinthOfMadness Difficulty: Level 7
A mysterious scepter was found bearing within its jeweled head a vision of insanity. It also delivered a message -- "Disturb not the Maze of Madness again, and live a while longer." If the lord of the labyrinth can afford such expensive messages, what other treasures might the maze at the southern edge of the swamp hold?

Total adventure time: 2h 7 minutes


The adventure begins . . . 0:10
NAME trudged off into the fetid swamp, the tower looming in the distance.
Encounter 1: Swamp 8:40
Charisma and Intelligence checks occur more often in the Swamp.
Encounter 2: Swamp 10:50
Encounter 3: Swamp 13:00
Encounter 4: Swamp
Encounter 5: Swamp 9:45
The adventure continues . . . 0:10
NAME entered the tower through a window and began his/her descent into the muck-filled dungeon below.
Encounter 6: Dungeon 8:40
Attack Bonus and Intelligence checks occur more often in the Dungeon.
Encounter 7: Dungeon 11:55
Encounter 8: Dungeon 10:50
Encounter 9: Dungeon 13:00
Encounter 10: Dungeon 9:45
Encounter 11: Dungeon
Encounter 12: Final Encounter 14:05
Intelligence check with a difficulty of 18.

Final Encounter Text
Success Results Failure Results

In what NAME was pretty sure was the center of the maze was another maze. Well, it was only a model. Upon closer inspection, NAME realized it was a miniature copy of the maze itself.

By carefully studying the miniature maze, NAME was able to make his/her way to the most valuable treasure and escape via the safest path. Perhaps NAME could start a tour business of the maze when he/she retires from adventuring . . .
  • 262 XP
  • 168-281 gold
The model was even more confusing than the maze itself. NAME tried to use it to find some treasure, but all she/he got was a ratty old shirt with blood and less identifiable liquids smeared on it. On the way out of the maze, NAME did find the coin purse of another dead adventurer.
  • 87 XP
  • 45-67 gold

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