Dungeons & Dragons Tiny Adventures
Advertisement
The Blood of Ravenloft Difficulty: Level 4
A vampire has been plaguing the neighboring town of Fallcrest. The townsfolk say it lurks in a castle near an old graveyard in the mountain above the town. Who will send this menace to a permanent grave?

Total adventure time: 1h 42 minutes

Encounters[]

The adventure begins . . . 0:10
After questioning the townfolk, NAME headed up the mountain trail.
 
Encounter 1: Mountain 6:30
Dexterity and Strength checks occur more often in the Mountain.
 
Encounter 2: Mountain 10:50
{{{extra}}}
 
Encounter 3: Mountain 13:00
{{{extra}}}
 
Encounter 4: Mountain 13:00
{{{extra}}}
 
The adventure continues . . . 0:10
The graveyard stretched before NAME. He/She could barely see a broken-down castle in the distance.
 
Encounter 5: Graveyard 10:50
Charisma and Strength checks occur more often in the Graveyard.
 
Encounter 6: Graveyard 8:40
{{{extra}}}
 
Encounter 7: Graveyard 10:50
{{{extra}}}
 
Encounter 8: Graveyard 9:45
{{{extra}}}
 
The adventure continues . . . 0:10
NAME pushed open the heavy oaken door and entered the castle.
 
Encounter 9: Castle 15:10
Armor Class and Wisdom checks occur more often in the Castle.
 
Encounter 10: Castle 9:45
{{{extra}}}
 
Encounter 11: Castle 10:50
{{{extra}}}
 
The adventure continues . . . 0:10
NAME entered a ballroom that had once surely been grand. Cobwebs covered the columns, tables and chairs that lined the sides of the high-ceilinged room. The tables had all been clumsily shoved out of the center of the room, and there in the moonlight drifting through the broken windows, stood a tall figure clad all in black.
 
Encounter 12: Final Encounter 10:50
Wisdom (Undead) check with a difficulty of 15.
 


Final Encounter Text
Success Results Failure Results
The figure turned, red eyes flashing, and took a few elegant long-legged strides toward NAME. Its gaze fixed on him/her. As it spoke, NAME lost focus, the world grew dim, and he/she missed everything the vampire said.
In a rush of adrenaline and fear, NAME's mind suddenly cleared and he/she charged the vampire. While NAME didn't exactly kill the menace, he/she drove it off.
  • 191 XP
  • 101-162 gold
NAME came to the next morning, shivering on the ground outside the castle. Checking his/her neck for bite marks and finding none, he/she decided to take the silver doorknocker as compensation and return to town to heal up first. Hopefully someone will come take care of the vampire soon.
  • 4-15 damage
  • 62 XP
  • 27-42 gold



Adventures
Adventure in the Forbidden City Arcane Tower of Senraven Book of the Four Gods
Citadel of Sorrows City Beneath the Streets Cult of the Lizard God
Curse of the Wolf Moon Cutthroats of Crawling Bog Devil's Blood
Dragonjaw Dungeon Dungeon of Dread Echoing Hall
Fortress of the Fire Lord Gates of Blizzard Peak Glacier of the Frost Giant
Heart of the Goblin King Hidden Shrine of Nahautl Into the Ogre's Den
Keep on Coilspine Ridge Maze of Madness Monster Isle
Mystery of the Moaning Mine On the Shores of Despair Raid on Nightmare Castle
Red Plume Mountain Rescue at Rivenroar Scourge of the Seas
Seal the Rift Sins of the Saltmarsh Sleeper in the Tomb of Dreams
Song of the Dark Druid Storm City Stronghold of the Drow
Temple of the Four Elements The Devil of Drakewood The Haunted Streets of Agamentar
The Paladin's Curse The Vale of Shadows The Vampire of Fallcrest
Tomb of Terror Tomb of the Lizard King Tower of Darkness
Tree Temple of the Elfwood Vanished in the Night Wrath of the Orc Lord
Advertisement