Dungeons & Dragons Tiny Adventures
Tomb of the Lizard King Difficulty: Level 2
While doing some charity work at the orphanage, NAME met a little boy who told him/her a wild tale of his parents being murdered by a hideous lizard king in the Slugslick swamp. The lizard king and his lizardfolk lackeys dragged the boy into a graveyard, but before they carried him down into the tomb of the lizard king, he bit his captor and escaped. The kid could have made it all up, but what sort of hero calls an orphan a liar?

Total adventure time: 1h 09 minutes


The adventure begins . . . 0:10
NAME grimaces as he/she descends into the murky darkness of the swamp.
Encounter 1: Swamp 10:50
Charisma and Intelligence checks occur more often in the Swamp.
Encounter 2: Swamp 7:35
Encounter 3: Swamp 10:50
The adventure continues . . . 0:10
Long before the curse of the Felwitch Donnarb poisoned the area, the graveyard was on a grassy plain, not in the middle of a swamp. NAME sloshed through the rusted gate the somehow still stood despite the rest of the fence having rusted away decades ago.
Encounter 4: Graveyard 8:40
Charisma and Strength checks occur more often in the Graveyard.
Encounter 5: Graveyard 11:55
The adventure continues . . . 0:10
In the center of the graveyard an open tomb beckoned. NAME descended into the darkness.
Encounter 6: Dungeon 8:40
Attack Bonus and Intelligence checks occur more often in the Dungeon.
The adventure continues . . . 0:10
After searching the entire dungeon and finding no trace of the lizard king, NAME returned to the graveyard. As he/she stepped from one musty environment into another he/she ran smack into a large lizardy looking humanoid.
Encounter 7: Final Encounter 9:45
Attack Bonus check with a difficulty of 17.

Encounter 7: Final Encounter Text
Success Results Failure Results

The lizard king growled and flexed his enormously muscled arms. Clearly a grappling contest was not in NAME's best interest. He/She should end this with a decisive blow.

Lunging forward, NAME ATTACKED the lizard king with his/her WEAPONTYPE. The monster let out a yelp surprisingly like that of a chipmunk and crumpled to the ground. NAME dragged the king back to town to prove that the little boy was telling the truth -- and collect a hefty reward!
  • 144 XP
  • 45-75 gold
NAME lunged to make a strike with his/her WEAPONTYPE, but the lizard king avoided the attack and caught NAME in a bear hug. After what seemed like an eternity of struggling, NAME finally kicked the lizard king in the shins a few times and was free. NAME fled back to town, only later noticing that the lizard king's gold belt buckle had somehow become tangled in his/her shirt.
  • 12 damage
  • 50 XP
  • 12-13 gold

Adventure in the Forbidden City Arcane Tower of Senraven Book of the Four Gods
Citadel of Sorrows City Beneath the Streets Cult of the Lizard God
Curse of the Wolf Moon Cutthroats of Crawling Bog Devil's Blood
Dragonjaw Dungeon Dungeon of Dread Echoing Hall
Fortress of the Fire Lord Gates of Blizzard Peak Glacier of the Frost Giant
Heart of the Goblin King Hidden Shrine of Nahautl Into the Ogre's Den
Keep on Coilspine Ridge Maze of Madness Monster Isle
Mystery of the Moaning Mine On the Shores of Despair Raid on Nightmare Castle
Red Plume Mountain Rescue at Rivenroar Scourge of the Seas
Seal the Rift Sins of the Saltmarsh Sleeper in the Tomb of Dreams
Song of the Dark Druid Storm City Stronghold of the Drow
Temple of the Four Elements The Devil of Drakewood The Haunted Streets of Agamentar
The Paladin's Curse The Vale of Shadows The Vampire of Fallcrest
Tomb of Terror Tomb of the Lizard King Tower of Darkness
Tree Temple of the Elfwood Vanished in the Night Wrath of the Orc Lord